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Got a question about APE that isn't answered in the tutorials? Ask it here! APE - the Animal Project Editor - designed for the original version of Zoo Tycoon.
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firelupe
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Post by firelupe »

where can I get APE? I had it before but I accidently deleted it
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jwa1107
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Post by jwa1107 »

the FAQ was hidden in the subsection; try looking here:

viewtopic.php?t=126
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Post by firelupe »

Thanks! @_@
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Post by firelupe »

Wait, how do i change the color of this Omnicorn? ;)
I need to change it's color to pale Blue(Male) & pale Purple(Female)
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Jay
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Post by Jay »

The "Common APE Questions" topic, which jwa mentioned, also says that you have to use some type of graphics program (such as Paint or Paintshop, among others) to change colors. That topic also gives a link to a "recoloring" guide, which says the same thing as well.

Good luck with your Omnicorn! :)
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Post by firelupe »

So I can just save a animation frame and put it into paint, then load it back up? ???
And how would i do new animations, i wanna make the omnicorn swim.
Thank you! It's a unicorn, but it'll be a different color and has 2 horns!
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Jay
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Post by Jay »

I have not used APE myself. But, yes, APE will split the animations into individual frames. Then you can use a graphics program such as Paint to change each frame or to add new frames. Then you would use APE to group those frames back into sets of animations. Adding a new set of animations (such as swimming) is similar. I suspect most animal creators that add a new set of animations probably copy one of the other sets of frames (such as the "walk" set) into a new folder. Then they use a graphics program to change these frames into the new action (such as swimming). And then they would use APE to put these new frames into a new set (such as swim). Since I don't create things myself, I can't give step by step instructions. Hopefully this overview is clear enough for you.
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Sundance300
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Post by Sundance300 »

You cut off the horses legs :blink: in it's walk animation and put ripples around it to represent water. Create a new animation, upload the "cells" into ape, then you have to manually program the swim animation into the uca. Pretty much what Jay said except for the amputation of the horses limbs. :XP:
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Post by firelupe »

Thanks! @_@ Hopefully I'll finish the Omnicorn and get it up on here! :)) It might be a little shoddy on the swim animation.
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Sundance300
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Post by Sundance300 »

Well, you can only get better in time, right? I don't think there's a swimming horse download (I haven't come across any yet), so you'll be the first. Pathing the way for the rest of us. ;)
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Post by firelupe »

Sundance300 wrote: Create a new animation, upload the "cells" into ape, then you have to manually program the swim animation into the uca.
How do I manually program the swim animation into the uca? :XP: It's all quite confusing! :?
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Jay
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Post by Jay »

Inside the ".ztd" file, there is a file ending in ".uca". You need to add swim related things to this file using an editor such as Notepad. To see the types of things to add, I usually look at one of the Zoo Tycoon animals. (However, the Zoo Tycoon animals use ".ai" instead of ".uca".) In there, search for swim, Swim, Water, and Land. That will show you the types of things you need in your file.

APE does not make an efficient ".uca" file. You should also read the "Uca Editing Guide" in the "APE Editing & Tuorials" section within the "APE Questions" forum. That shows all of the things you should review/change in your ".uca" (and ".ztd") file.
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