Staff centers, what good are they? The only thing I have been able to discover that they do is allow the already lazy zookeepers to stray away from their assigned exhibits, and the maintence guys to "get supplies". I was hoping the zookeeper's AI might rise and they could take care of exhibits more efficiently as they do when trained in ZT. But I haven't seen any of that. The only thing I notice that the staff center does is drain money every month. Has anyone found a use for them?
Staff Center
First things first: Thanks to everyone who has posted a question and replied for the couple of years I have been surfing this site. You all have certainly extended the worth of the game and exp packs for me, and I love that. I've been playing ZT2 for about three months now and really enjoy it, though I still find myself hitting the space bar to try to pause the game
Staff centers, what good are they? The only thing I have been able to discover that they do is allow the already lazy zookeepers to stray away from their assigned exhibits, and the maintence guys to "get supplies". I was hoping the zookeeper's AI might rise and they could take care of exhibits more efficiently as they do when trained in ZT. But I haven't seen any of that. The only thing I notice that the staff center does is drain money every month. Has anyone found a use for them?
Staff centers, what good are they? The only thing I have been able to discover that they do is allow the already lazy zookeepers to stray away from their assigned exhibits, and the maintence guys to "get supplies". I was hoping the zookeeper's AI might rise and they could take care of exhibits more efficiently as they do when trained in ZT. But I haven't seen any of that. The only thing I notice that the staff center does is drain money every month. Has anyone found a use for them?